A Resource Management Lesson: Settlers of Catan

Show me a man whose favorite game is Risk, and I’ll show you a man who’s never played Settlers. With those words, my dear friend Colin kicked off a round of the board game, Settlers of Catan. I didn’t know this game existed until last year, when my former roommate Dan (also a geo-nerd) introduced it to me.  I’m not sure how I managed to graduate … Continue reading A Resource Management Lesson: Settlers of Catan

Games part 2: BYOB (Build Your Own Board games)

2011-06-16_0000015.JPGIn 7th grade I created my most memorable school assignment: a Risk-style board game based on a map of the 13 original U.S. colonies. Forging the mechanics and the content of the game challenged my intellect, and deepened my understanding of U.S. history and geography. The assignment also left me with a tangible product, something more useful than an essay.
Alison, my wonderful co-intern, has a similar story: “In 8th grade I made a game called ‘Communist Monopoly’ for an honors history class. Essentially, you had to hold onto your idealism as long as possible, and not be corrupt. But, the game was designed to make you cheat the system…eventually you had to sell off your family members. I made the game to make a point.”
Making board games is a great educational tool, and we hope this post inspires you to make a game about…whatever interests you! To get you started, I’m sharing the wisdom of game enthusiast Eric Kugler, who sent us some great game design advice after he read our first games post.

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Geography Games Part 1: Board Games

            If you search online for “geography games” or “geography board games” you’ll find a bunch of boring and arguably pointless trivia games that are just, well, trivial. Trivia games reflect a common misunderstanding of what geography really is and how to learn about it. Geography isn’t about memorizing encyclopedic facts any more than psychology is about memorizing the Diagnostic and Statistical Manual of Mental Disorders. All-in-all, “geography” board games fall short in the content department, and in the fun department.
US_Navy_PlayingRisk_WIKICOMMONS_FREE_BC_FED_OFFICIALS_tyMass Communication Specialist Seaman William P. Gatlin (1).jpg
Seaman playing Risk… and Battleship! (Photo by William P. Gatlin, courtesy of Wikimedia Commons)
           With this in mind, I’m beginning a multipart series on geography-infused games. In future posts, I hope to integrate your feedback and the opinions of expert educators and gamers, along with more in-depth analysis of specific games. Today I’ll discuss the educational merits of classic board games, as well as a few obscure favorites of mine.
            Board games have so much potential to make learning geography fun and engaging. Unlike video games, they give us an excuse to interact with actual, physical, tangible maps. Unlike atlases, they let us to do things on the map, like navigating them with ships, cards, and figurines. At best, they should illuminate the interactions of the physical, human, and biological world. At the very least, they should explore time, place and space in an interesting way.
            Risk
Why did I feel like I had to include Risk? Maybe because it is the first map-based game that most of us played as kids. But beyond the general shape of the continents, the game doesn’t have any real-world geography to it. The silly sub-regions actually confuse our geographic knowledge because the country and region names are mixed-up and wrong. Why is it that Ecuador and Bolivia become part of Peru? Why didn’t they just generalize it as the Andes? (Yay! I think I found a topic for my thesis…). If you want to keep the fun military strategy and lose the bogus world map, check out this highly accurate version of Risk set in Middle Earth.  Ages 12+, 3-5 players
 
          

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